Weapon description and Regulations
Any weapon not conforming to the following rules and regulations will not be permitted for play.
All guns will be chronographed (in joules with ammo you plan on playing with) and Classed during the registration/weapons check period before the game.
Once a weapon is classed, (hmg, assault, hand, or sniper) it must be used according to its classification.
Your weapon may be reclassified after a game is done, during a break if desired (no changing class in the middle of a war.)
Simplified Weapon Restriction Chart
Weapon Max Velocity Limits:
Spring Powered/Bolt Action - 450fps w/.20g (1.88J)
Semi-Auto w/1.5+Sec delay - 450fps w/.20g (1.88J)
Semi-Auto - 400fps w/.20g (1.49J)
Semi-Auto Pistol - 350fps w/.20g (1.14J)
Full-Auto With 0-50rnd Mag 330fps w/.20g (1.01J)
Full-Auto With 51+rnd mag 260fps w/.20g (.63J)
Spring Powered/Bolt Action - 450fps w/.20g (1.88J)
Semi-Auto w/1.5+Sec delay - 450fps w/.20g (1.88J)
Semi-Auto - 400fps w/.20g (1.49J)
Semi-Auto Pistol - 350fps w/.20g (1.14J)
Full-Auto With 0-50rnd Mag 330fps w/.20g (1.01J)
Full-Auto With 51+rnd mag 260fps w/.20g (.63J)
Minimum Engagement Distance
0-260fps(.63J) w/.20g 0ft,
261-330fps(1.01J) w/.20g 30ft,
331-380fps(1.34J) w/.20g 45ft,
380-450fps(1.88J) w/.20g 60ft.
0-260fps(.63J) w/.20g 0ft,
261-330fps(1.01J) w/.20g 30ft,
331-380fps(1.34J) w/.20g 45ft,
380-450fps(1.88J) w/.20g 60ft.
Special Weapons
Grenade launcher:
Grenade showers are allowed. 45ft MED. A.I."Master Mike" are allowed. No A.I. 40 Mike Magnum shells.
Grenade:
No grenades/smoke without special permission.
Grenade launcher:
Grenade showers are allowed. 45ft MED. A.I."Master Mike" are allowed. No A.I. 40 Mike Magnum shells.
Grenade:
No grenades/smoke without special permission.
not sure if your gun is legal? click link below To get a rough idea on the velocity of your gun.
Contact me if you would like to chrono your gun before the event.